What are Workers Used for?
Types of Workers
There are three races of workers currently in Black Desert Online which are: Human, Goblin and Giants. As you can see from the stats below the main difference is between their work speed and stamina, with the goblins having the best work speed and the lowest stamina and giants having the best stamina and slowest work speed. Humans are in between goblins and giants but they excel in their luck stat. Humans also have the ability of gather secondary items (such as eggs when working a chicken node) which giants and goblins lack.
There are two ways to getting workers. You can buy them from the worker exchange if they happen to be available in the correct town or you can find a worker contractor (shown as a pickaxe on town map) and open a contract with a worker. Each contract offer costs 5 energy and unless it’s your very first workers you should consider only accepting skilled workers and higher. When opening worker contracts, you should also always have 90.000 silver available for a professional worker should he show up. Each town has lodgings for one worker for free, if you want more you need to invest into lodgings for your workers.
The workers are themselves divided into 5 experience tiers which are: Naive, Basic, Skilled, Professional and Artisan. At every 10 levels, a worker can perform a promotion test to attempt to move into a higher tier. There are a few theories on the best way to promote workers. Personally, I prefer to wait until skilled workers are at level 20 before attempting to promote them, but I attempt to promote professional workers at the first chance I get.
Explanation of Worker Stats and the Worker Screen
Work speed: The higher this number the faster your workers are able to complete a task. Just how fast is a bit confusing and will be discussed later.
Movement Speed: The speed you worker is able to reach the location where he performs his work. The travel time is just the distance*2 divided by the movement speed.
Luck: In theory, this stat should increase the chance of getting secondary items from nodes and blue items from production. It has never been confirmed.
Stamina: Each work action requires one stamina regardless of how long it takes. So for example a worker with 21 stamina can perform 21 collections before needing to restore his stamina. To restore stamina the worker must be given worker food, such as beer. If you don’t know how to make beer then check out this guide on beer making.
Experience: Whenever a worker completes a job he gains experience and with increased levels come extra skills, better stats and the ability to promote to a higher tier.
Skills: As workers gain levels they get skills. You can see the workers skill by hovering the mouse over the picture of the worker in the worker screen.
The worker screen is a special screen you can access to get a quick overview on your workers, their level, if they are available for promotion tests and if they are working or idle. Below you can see the screen and what each button does.
Total Work Time Explained
Whenever you open a job for a worker, you get a calculation of the time needed for the selected worker to complete the job. This time it the total work time and is calculated by combining the travel time and the work time for the task.
The travel time for each job is easily calculated. Just take the distance*2 and divide it with the workers movement speed. For example: A job has a distance of 2000 and the worker has a speed of 4.33 this means that the travel time is 2000*2/4,33 = 924 seconds = 15 minutes and 24 seconds
The work time for each job is nonlinear and connected to tiers as explained in this post. To find the work time you must take the workload listed, divide with your work speed, round up to the next whole number and multiply that number with 10 minutes. For example, a job has a workload of 188 and your worker has a work speed of 102. This means that the work time is 188/102 = 1.84 which rounds to 2 * 10 = 20 minutes. This means that a worker with 95 work speed is just as good for this job, but a worker with 93 work speed would be 10 minutes longer (188/93 = 2.02 which rounds to 3 *10 =30). This gives you the option to optimize your workers a bit, moving them around so that the “lost” work time is minimized.
Worker Skills Explained
Each worker can have 7 skills, they start with one and receive another every 5 levels. The skills available to the worker depend on his tier and the best skills are reserved for artisan workers only. Below you can see a list of the skills and what the minimum tier for each skill is. When a worker reaches level 30 and is either artisan or has failed all promotion tests you can change the skills he has when he reaches 50% experience. In some cases, you can change a skill and keep the benefits you got from it, for example if you exchange skills that increase stats as you level such as leg work you do not lose movement speed. However, if this is because the skill never worked in the first place is anyone guess.
List of worker skills, minimum tier and explanations
|Adv. [Type] Production skill||Artisan||Each workshop action results in four produced materials of the type listed. You will still need the required materials for all four so this skill simply increases the worker productivity.|
|Adv. [Type] Packing Skill||Artisan||Each workshop action results in four produced trade items of the type listed. You will still need the required materials for all four so this skill simply increases the worker productivity.|
|[Type] Production Skill||Professional||Each workshop action results in two produced materials of the type listed. You will still need the required materials for all four so this skill simply increases the worker productivity.|
|[type] Packing Skill||Professional||Each workshop action results in two produced trade items of the type listed. You will still need the required materials for all four so this skill simply increases the worker productivity.|
|[Type] Knowledge||Naive||Increases work speed by +5 for that type of work|
|Craftsmanship||Skilled||Increases work speed by +0.2 when leveling up. Work speed not lost if exchanged.|
|Leg Work||Skilled||Increases movement speed by +0.5 when leveling up. Work speed not lost if exchanged.|
|Lucky Guy A||Skilled||Increases luck by +1.0|
|Lucky Guy B||Basic||Increases luck by +0.7|
|Lucky Guy C||Naive||Increases luck by +0.4|
|Wings A||Skilled||Increases movement speed by +11%|
|Wings B||Basic||Increases movement speed by +8%|
|Wings C||Naive||Increases movement speed by +6%|
|Quick A||Skilled||Increases movement speed by +10%|
|Quick B||Basic||Increases movement speed by +7%|
|Quick C||Naive||Increases movement speed by +5%|
|Simple A||Skilled||(Work Speed +2.0)|
|Simple B||Basic||Work Speed +1.5|
|Simple C||Naive||Work Speed +1.0|
|Thrifty A*||Skilled||10% chance of returning 10% of 1 material during crafting. Material type needs to have at least 10 items to work.|
|Thrifty B*||Basic||7% chance of returning 10% of 1 material during crafting. Material type needs to have at least 10 items to work.|
|Thrifty C*||Naive||5% chance of returning 10% of 1 material during crafting. Material type needs to have at least 10 items to work.|
|Work Supervisor A||Skilled||Work Speed +3|
|Work Supervisor B||Basic||(Work Speed +2)|
|Work Supervisor C||Naive||Work Speed +1|
|Blessed Hand||Skilled||Increases luck by +0.2 when leveling up. Luck not lost if exchanged.|
|Masterly Skill||Skilled||Enhance work speed +2|
(*) The thrifty skill only works if you need at least 10 materials of a single type to produce the desired item. It should work for Manos when producing Manos Coral Belts but it won’t work when producing a shining fluid collector.
How to Use Workers.
To be able to use your workers you need to have invested in either a production node or a workshop in some town. To use the worker, you just need to select the node, chose the worker you want to use from the list which appears, select the number of consecutive jobs you want to run and then simply press start.
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